I decided to write this article because I couldn’t find any other source covering the topic on the internet. Thats probably due to me not looking hard enough, ok, but I am sure you’d be a lot more successful searching for funny cat videos then user interface design for games. I sometimes do that too.
Because I am actively looking for UI Artists in various career networks I noticed that there are in fact quite a few out there, working for various game companies and doing really great work. Continue reading
8 rules supporting a successful UI design
I might be telling you what you already know,like it’s not only about what you think you know, but what you do – for some reason there sometimes appears to be a gap between these two: knowing and doing. For me this is a way of reflecting the way I currently work and for you it may be a chance to compare. Maybe even comment on how you approach the matter? I’d appreciate it, even if it’s ridiculously negative. ;)
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Access to the APB Reloaded closed beta
I have just been granted access to the APB Reloaded closed beta, a multiplayer shooter I have been working on for about 9 months with Realtime Worlds Ltd in Dundee, Scotland.
In case you missed the news, Realtime Worlds closed last year due to financial reasons connected to the development of APB: All Points Bulletin. For a few months now a new company based in the US continued development and went into closed beta just recently.
Personal blog started!
After considering for a while now I decided to start a blog, simply to write, collect and gather useful information. Most topics will be focused on video game development, UI and UX design and web related stuff.
I am also hoping to kick off some discussions on above topics.
