UI design for games, generally, Part 1

I decided to write this article because I couldn’t find any other source covering the topic on the internet. Thats probably due to me not looking hard enough, yet I am sure you’d be a lot more successful searching for funny cat videos than user interface design for games. Because I am actively looking for…

8 rules supporting a successful UI design

I might be telling you what you already know,like it’s not only about what you think you know, but what you do – for some reason there sometimes appears to be a gap between these two: knowing and doing. For me this is a way of reflecting the way I currently work and for you…